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Portal reloaded chamber 4
Portal reloaded chamber 4








Must be avoided or redirected using a Discouragement Redirection cube.

  • Thermal Discouragement Beam - A laser beam fired in a straight line.
  • Aerial Faith Plate - A launcher that throws the player and any objects at a fixed trajectory.
  • They fire bullets at players that enter their field of view.
  • Turrets - Military grade turrets used for area denial.
  • Unstationary Scaffold - A platform used for transportation along a rail.
  • High Energy Pellet - An energy ball that needs to be put in its receptacle to power other objects.
  • Victory Lift - A vertical variant of the Unstationary Scaffold that automatically rises if a player is upon it, and descends if unoccupied.
  • Material Emancipation Grill - A grid put at the end of test chambers used to stop players from getting objects out of the chamber.
  • ( Weighted Storage Cube introduced in Test Chamber 00 & Weighted Companion a special cube introduced in Test Chamber 17)
  • Cubes - A multipurpose object used to press buttons, block unwanted forces, or to stand upon.
  • Vital Apparatus Vent - The air vent delivering the cubes into the chambers.
  • Heavy Duty Super-Colliding Super Button - Can be pressed by the player or held with a cube, the button acts like a switch, turning on and off different things (opening doors for instance).
  • Portals - The core mechanic of the game, the "worm holes" used to complete the test chambers.
  • The Portal 2 Sixense MotionPack DLC contains advanced chambers for Portal 2. Like challenge chambers in Portal, advanced chambers can be played via the "Bonus Maps" section on the main menu. This allows the Steam community to keep track of friends and other players who have beaten them in either least portals created, or least time taken to complete a test chamber.Īvailable only in Portal, these are variants of the test chambers which have been redesigned with an advanced difficulty curve, for instance by decreasing the number of portalable surfaces, or by increasing the presence of Goo. In Portal 2, player stats will be saved into the Steam leaderboards. In Portal, the stats will be compared to the goal, and if you matched the number of portals / steps / time to the goal (or got less than it), it will get harder and harder.
  • Least amount of steps taken ( Available in Portal only).
  • These include completing the map with the:

    portal reloaded chamber 4

    The chambers in the challenge mode are identical to the original campaign versions, only with the implementation of goal-based puzzles. In Portal 2 however, the challenge modes can be played via selecting "Play Challenge Mode" in either single-player or co-op.

    portal reloaded chamber 4

    In Portal, challenge mode test chambers can be found in the game's "Bonus Maps" menu option.

    portal reloaded chamber 4

    Almost everything doesn't cut corners, other than the decorative pipes. The contents of the test chambers' designs are more colorful and noticeable. Its color use shifts more to the hues of green, yellow, brown etc., which is quite different to the color scheme all of the other Portal levels have - the hues of black and white. They are, so called, the Cave Johnson levels, which have a distinct look no other level design has. Through the Portal 2 storyline, the player encounters old looking levels with graphics predating the 90's.










    Portal reloaded chamber 4